It's amazing, and it looks like it could have been done out of our studio, and it's compelling and awesome and when you see that poster you're like, 'I want that bottle'." "We realise we need a plasmid, we know we'd like to have some functionality that was in Bio 1, and we have this thing show up. "That's the best case scenario," explains Roy. Rapture's using Infinite's Vigors now, for instance, although the fan-designed Old Man Winter bottle does reintroduce one of Bioshock 1's powers. You're running for your life, and you're having to make hard decisions, but they're fun hard decisions to make." And you start getting it, and you start making good decisions about the amount of resources the player has, and one day you're playing and it's really fun. But so many great lessons learned, and we flexed muscles we hadn't in a long time. "Having to rebalance and rework the systems so they fit Bioshock 1's structure - because it's Rapture, and it's hallways and it's more enclosed encounters - was a big challenge for the team. Trying to piece together something is never going to be as good as holistically going, 'we're going to make this new, and we're going all in.' "That's one of those ones where everybody in the room is 'yeah, we know how to do this,'" says Roy, "And then you start building and you're like 'oh wait, we have to build this from the ground up.' But it's great, because you end up with the best work when you do that. Burial at Sea sticks with Bioshock Infinite's combat system, tweaked and squashed to fit inside the rooms and corridors of Rapture. So she's coming into the situation with a purpose, but she's coloured by all those experiences."īurial at Sea does switch pace from exploration to combat, which brings back another recurring Bioshock scenario - rooms full of crazed, magical psychopaths in need of killing. Her existence is now coloured by the violence that she's witnessed in Columbia - and partaken in - and the transformation at the end to be who she ultimately became. I'm interested to see how players react to her, because there is a stark difference. "I love it," says Roy of this new incarnation of Elizabeth, "because she's still truly evolving as a character. "You could take any of these cool characters, stick them together, and there's some fan service there," says Burial at Sea's producer Don Roy about the plot, "but we wanted do it in a truly meaningful way, so that it stands on its own and is impactful." Such a setup could easily seem forced, but Burial at Sea is a proper follow-up to Bioshock Infinite's story - just one that happens to expand our perspective on one of the most iconic game worlds of recent years. It's the Rapture, the one we knew and shot bees at, shown two years before Andrew Ryan was introduced to the business end of a 9-iron. Questions like, "wha-?", "huh?", and "come again?" It's not that these characters couldn't exist in this city - Infinite's ending made sure of that - but it's a surprise to see Booker feeling so at home here, especially because this isn't some intra-dimensional knock-off Rapture. If you've played Bioshock Infinite, you've probably got some questions right now. The girl is Elizabeth, the case is to find a missing child, and the ocean belongs to Rapture. Blatant spoilers in the title or thumbnail will either be removed or auto-tagged for spoilers.įor comment spoilers: - Use >!BioShock!<, it will appear as BioShock.It's not that simple, of course. Spoilers for other parts in the series do not require tags although it would be greatly appreciated. The content itself must be BioShock related, not the title. music, architecture, font, phrases, etc.) will all be removed. Information on developers and publishers, objects that are similar but not exact replicas, or content that isn't exclusively related to BioShock (i.e. This subreddit is dedicated to the BioShock game series developed by Irrational Games and 2K.Ĭolumbia Theme Rapture Theme Rules & InfoĬontent MUST be related specifically and directly to BioShock. If posting plot content, please "Spoiler" tag submissions and do not put spoilers in the titles
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